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Kids Turn Computers

balloons.gif - 8277 Bytes Saving your Image:

Once you have decided you have played around with your image enough and are happy with what you have created you will need to save your work.

There are two main image formats that are used on the web. JPEG and GIF. Both compress your image to make it load faster on the web, however they use different compression methods.

JPEGs are better for compressing photos and larger images. GIFs are better for simple things like text and cartoons.

Use your imaging software or graphics program to save. Most have a button saying "Save As". When you click here it will ask you to name your image.

You should type in imagename.gif or imagename.jpg depending on which format you are saving. Choose the directory you want to save your image to and click ok.

Your image will then safely be stored on your computer.

Tips

  • Save your image the size you want it to be on your web page. You can change the size using html codes, however, if you make your image the exact size it will load quicker.
  • Work with a larger image in your graphics program. Then, change the size to make it smaller if you wish. It is easier to start big and go smaller. If you try to make a smaller image bigger it will often blur or distort trying to make it larger.
  • Duplicate your image when you want to change something. Use the duplicate to fool around with changes you might want to try. By doing this you always have an original copy of the first image you made.


Steps to Easy Graphic Making:

Special thanks to Sue Chastain About Graphics Software Guide, HTML Guide Jennifer Kyrnin, and Web Clipart Guide Bobbie Peachey for their excellent resources used in this series.

Drop by the HTML/Computer Help folder on the Kids' Turn forum to ask questions, share your tips and tricks or exchange graphics.


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