Players: 2 to 6 players.
Needed: Marbles (13 mibs and 1 shooter per player minimum) and a circle.
First, each player decides on how many marbles they are going to use in their game.
Draw a circle that is 3 to 10 feet in diameter. This is often determined by the skill of the players. The bigger the circle, the better the players. The circle should contain a hole in the center.
Players place 13 mibs around the hole in the center in the center of the circle at a distance approximately half way from the center hole to the outer circle.
The game begins by one player knuckling down at the edge of the circle and flicking their shooter. The object is to knock into the center hole one or more of the mibs, without the player's shooter leaving the circle or going into the center hole.
If, the player has been successful, then the player can shoot again from the place where the shooter rested. If, after the player has missed and his/her shooter ends up outside the circle or in the center hole, then the player must leave the shooter inside the circle.
The next player takes a turn. Each mib that was knocked in counts for one point. A player may also knock in any other player's shooter that remains in the circle.
The game continues until all of the original mibs have been knocked in. The player with the most points wins.
In some versions the marbles knocked into the center hold are kept by the shooter. This is sometimes called "keepsies".